Contract with Korean company (5,000 pcs) (January 2020)
Exclusive contract with Polish company (8,000 pcs) (February 2020)
Contact 6 countries (UK, UAE, Japan, Thailand, Saudi Arabia, Spain) for the future sales
GENIBOT is an all-in-one educational robot which is capable of teaching interactive coding concepts, STEAM, and AI (artificial intelligence) for young students. From unplugged card coding to line-tracing, grid, language, music, mathematics in a variety of ways of STEAM, as well as AI for education to teach from the Age 4+ to teenagers the basic concept of coding.
Official_company_name: Website english version url:http://en.genirobot.com/ Founded Year:2019 Country of HQ: City of HQ: Number of full time employees:6 Equity Capital Raised(Usd) so far:0.12 Mil Current Investor Lists:2
About company/product in details
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Current Fundraising Info
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Target Buyer Info
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The robot education market has grown to $2.5 billion USD overseas and $106 million USD domestic market. However, interactive education(non-faced-to-face online lectures) between teachers and students is not possible with existing coding robots. Moreover, learning management system in education has limitations due to the lack of communication for real-time feedback and evaluation between educators and students.
Our applied technology (patented Star-Network, Beacon industrial multi-tasking) provides real-time interactive communication between “GENIBOT”. It solves the existing communication problems, implements real-time individual evaluation with personalized learning through two-way communication in a contactless environment between teachers and students. In addition, the online/virtual LIMS(Learning Interactive Management System) solution maximizes the satisfaction of teachers and students through AI and coding classes in non-face-to-face online lectures.
Go-to-Market Strategy and Business Model
B2G: Kindergarten and elementary school markets /
B2B: Cooperation with member-based companies (e.g., Chungjae education) /
B2C: Online and offline store sales
In the future, we plan to expand the market for disabled students and senior dementia prevention for ages 60+.
2020: Export to 5 countries/ 2021: Export to 10 countries/ 2022: Export to 20 countries
Strategic alliance, network and distribution channel with three partners
B2G: Kindergarten, school, after-school education market / B2B: Member-based market including Chungjae education / B2C: Entered large online and offline distribution channels
Software-based service and Educational Platform for product users:
It is possible to convert into learning content data through machine learning on the embedded sensor applying the Bluetooth LE-based mesh/star network.
By accumulating user data through LIMS, we can provide a variety of customized content and device packages suitable for the each level of user as a platform service (with deep learning) in the future.
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"Bellevue College - Computer Science University of California, Irvine - Mathematics Seoul National University Graduate School of Business - MBA 1. SIGONGmedia CSO, New business planning and Coding Education business directing 2. Korea Digital CMO, Overseas Business 3. SWIS Inc. CEO (USA, Silicon Valley) 4. Fermat U.S.A. Inc. (USA, LA)"